Not announcing the Kinetic Battery Charger app

I had hoped to announce the release of my latest iPhone application on the App Store, sadly that's not happening here.

Lately I've been experimenting with the built in accelerator and wanted to put the code to use in an actual app, so I decided to make an app which simulates charging the phone battery when you shake it. Like you would shake your kinetic wristwatch to keep it running.

I designed a battery graphic and added a bar that grows when the phone is shaken to simulate charging. I thought it turned out really well, and the people I've shown it to have said it's hilarious even though they weren't fooled for long.

I submitted the application as a freebie to the Entertainment category on the App Store, but it turns out Apple's reviewer didn't find it entertaining. Instead I received a letter stating that it wouldn't be allowed on the store.

Unfortunately, your application, Kinetic Battery Charger, cannot be added to the App Store because it uses standard iPhone screen images in a non-standard way, potentially resulting in user confusion. Changing the behavior of standard iPhone graphics, actions, and images, or simulating failures of those graphics, actions, or images is a violation of the iPhone Developer Program agreement which requires applications to abide by the Human Interface Guidelines.

Now this is obviously a form letter as I am not using any standard iPhone screen images at all, except for the info-button which works as expected by revealing a settings screen. I sent a reply stating this fact but have not heard back.

I also spent a few hours poring over the Human Interface Guidelines in search for anything explaining why my application would not be acceptable but came up empty handed.

I find it a little frustrating that the feedback you get from the App Store reviewers doesn't contain any actual information about what they are objecting to. How hard can it be to take a screenshot of the application and draw a circle to point out the offending piece?

Oh well, back to updating the apps I already have on the store, that will hopefully be time better spent.